XBox 2 design scheme (oh so pretty powerful) befor and after
Posted: November 26th, 2004, 6:01 pm
http://www.xbitlabs.com/news/mmedia/dis ... 30133.html
http://news.teamxbox.com/xbox/5388/Xbox ... ed-Update-
From reading various articles XBox 2 will have 3 3.5 Ghz Dual-Core 64bit processors, that alone is some bad ass power. It will also feature a custom Radeon R520 GPU @500+Mhz
http://news.teamxbox.com/xbox/5388/Xbox ... ed-Update-
From reading various articles XBox 2 will have 3 3.5 Ghz Dual-Core 64bit processors, that alone is some bad ass power. It will also feature a custom Radeon R520 GPU @500+Mhz
Each core has two symmetric hardware threads (SMT), for a total of six hardware threads available to games. Not only does the “Xenon CPU” include the standard set of PowerPC integer and floating-point registers (one set per hardware thread), the microprocessor also includes 128 vector (VMX) registers per hardware thread. This astounding number of registers can drastically improve the speed of common mathematical operations, according to the document.